46/60 ACADEMYBY ATHLETIC HITTING DEVELOPMENT
30-Day Athletic Development · week 1

Day 1: Train the Athlete, Not the Mirror

One small skill. One game. One thing to remember.

About 10–15 minutesParent or coach supported
Topic

Foundation & Arm Care

Play catch-and-move for five minutes; name what feels easy today. Work slowly first, then try the small game. A parent or coach can help.

Why it matters

The reason

A gentle warm-up prepares the body for play.

What to remember

One cue

Health first.

Practice notes

Keep it simple

  • Health first.
  • Practice in a safe space with an adult and stop if form fades.
Takeaway

Keep this

Today I can practice train the athlete, not the mirror with control.

Exit ticket

Before you go

Show or explain the best choice you made today. What will you try next time?

Progress check

Ask after practice

Tell your adult: What went well? What will you try next time?

Today’s skill game

Ten-chance movement game

Play catch-and-move for five minutes; name what feels easy today. Try up to ten comfortable chances. Give yourself a point for each focused try or smart decision, even if the result is not perfect.

Play first, then log a score.

Bronze 4–6 · Silver 7–8 · Gold 9–10. A better score replaces your previous score, without stacking points.

Day 1 complete?

Mark complete after you try the lesson. You can change this later.

Practice safely

Have an adult supervise. Use bodyweight and open space; no maximum lifting or throwing tests. Follow league throwing limits. Stop if anything hurts.

If something hurts, stop and tell an adult. Keep throwing within your league’s rules and the player’s comfort.