AGES 7–12 · BASEBALL + SOFTBALL BUILT IN SCOTTSDALE, ARIZONA
46/60 ACADEMYTHE COMPLETE YOUTH PLAYER

HOME / LEVEL 2 / BASERUNNING

🏃 · LEVEL 2 SKILL BUILDER · AGES 7–12

Smart Baserunner
BUILT FOR THE GAME.

Reads, turns, stops and decisions that turn effort into smart bases.

4 WEEKS16 COACHED SESSIONS8U · 10U · 12UBASEBALL + FASTPITCH

YOUR DEVELOPMENT PATH

Here's what you'll learn.

Train safe base approaches, correct turns, awareness of ball and coaches, and league-legal running decisions.

WEEK 01

Run the bases with control

  1. SESSION 01 · FREE CHALLENGE — START NOW →
    Run Through or Round

    Knowing whether to sprint through first or turn changes the final steps of the run.

  2. SESSION 02
    The Safe First-Base Turn

    A wide controlled turn preserves balance and avoids stepping into the path of other players.

  3. SESSION 03
    Listen, Look, Decide

    Coaches and base runners share information; looking up at the right moment reduces uncertainty.

  4. SESSION 04
    Baserunning Baseline

    A measurable base-running skill is making the right choice safely, not only running fast.

WEEK 02

Read the batted ball

  1. SESSION 05
    Ball in the Dirt Read

    A ball in the dirt may create opportunity, but every league has different rules for advancing.

  2. SESSION 06
    Freeze on the Line Drive

    Runners must understand when to hold, freeze, or return on a caught line drive.

  3. SESSION 07
    Tag-Up Technique

    Legal tagging requires touching base after a caught fly ball before advancing.

  4. SESSION 08
    Read the Ball Midpoint

    A runner should begin to connect hit location to decision rather than relying only on coach signals.

WEEK 03

Make the aggressive decision

  1. SESSION 09
    Lead and Return—League Legal

    Leads and steals depend on local division and softball/baseball rules; teaching legal footwork is more important than guessing.

  2. SESSION 10
    Secondary Read

    After a pitch is delivered, runners can remain alert to catcher handling while staying within league rules.

  3. SESSION 11
    Slide Only When Appropriate

    Sliding is a safety and rules topic, not a contact sport; children need suitable surfaces and qualified instruction.

  4. SESSION 12
    First to Third Read

    Extra bases require awareness of ball location and an organized route rather than charging blindly.

WEEK 04

Play winning situations

  1. SESSION 13
    Read the Cutoff

    Once the defense makes a throw to cutoff, smart runners may need to stop or retreat.

  2. SESSION 14
    Two-Out Baseball

    With two outs, runners react differently to balls in play because most force-play grounders end the inning.

  3. SESSION 15
    Pressure Read Relay

    A good baserunner combines speed, rules, communication and awareness under mildly varied calls.

  4. SESSION 16
    Final Baserunner Check

    Repeatable decisions and self-control are the goals of youth running development.

READY WHEN THEY ARE

Next level starts with confidence.

There is no required seven-day streak, no need to log a child's identifying details, and no promise that practice guarantees performance. These sessions are designed for a parent or coach to lead at an appropriate pace.

LEVEL 3 · ATHLETIC HITTING DEVELOPMENT

Ready for advanced hitting development?

46/60 Academy builds the complete young baseball or softball player. When a hitter is ready for deeper swing development, strength and explosiveness, pitch recognition or mental training, progress to AHD's specialist programs. AHD is not a Level 3 pitching, catching or fielding academy.